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W3C Strategic Highlights, September 2019

26 September 2019 | Archive

TPAC 2019 skyline bannerW3C released today its September 2019 edition of the W3C Strategic Highlights.

The report covers the massive and critical work that takes place at the Web Consortium toward the growth and strength of the Web, how W3C meets industry needs, and provides updates in key areas, as well as the latest around Web for all and outreach to the world.

We also invite you to read W3C CEO’s thoughts on TPAC2019 –our yearly event where W3C work groups meet face-to-face– held last week in Fukuoka, Japan.

First Public Working Drafts: WebXR Augmented Reality Module; WebXR Gamepads Module

10 October 2019 | Archive

The Immersive Web Working Group has published two First Public Working Drafts today. The WebXR Augmented Reality Module – Level 1 expands the WebXR Device API with the functionality available on AR hardware. The WebXR Gamepads Module – Level 1 describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web.

Updated Candidate Recommendation for CSS Images Module Level 3

10 October 2019 | Archive

The CSS Working Group invites implementations of an updated Candidate Recommendation of CSS Images Module Level 3. This module contains the features of CSS level 3 relating to the <image> type and some replaced elements. It includes and extends the functionality of CSS level 2 [CSS2]. The main extensions compared to CSS2.1 are the generalization of the <url> type to the <image> type, several additions to the <image> type, a generic sizing algorithm for images and other replaced content in CSS, definitions for interpolating several <image> types, and several properties controlling the interaction of replaced elements and CSS’s layout models.

CSS is a language for describing the rendering of structured documents (such as HTML and XML) on screen, on paper, etc. Comments are requested by 8 November 2019.

W3C Invites Implementations of Data Catalog Vocabulary (DCAT) Version 2

3 October 2019 | Archive

The Dataset Exchange Working Group has published a Candidate Recommendation of Data Catalog Vocabulary (DCAT) – Version 2.

DCAT is an RDF vocabulary designed to facilitate interoperability between data catalogs published on the Web. This document defines the schema and provides examples for its use. DCAT enables a publisher to describe datasets and data services in a catalog using a standard model and vocabulary that facilitates the consumption and aggregation of metadata from multiple catalogs. This can increase the discoverability of datasets and data services. It also makes it possible to have a decentralized approach to publishing data catalogs and makes federated search for datasets across catalogs in multiple sites possible using the same query mechanism and structure. Aggregated DCAT metadata can serve as a manifest file as part of the digital preservation process.

Comments are welcome by 31 October 2019.

World Wide Web Consortium celebrates its 25th anniversary

1 October 2019 | Archive

Quote from Tim Berners-Lee: the Web is humanity connected by technologyToday we celebrate the 25th anniversary of the World Wide Web Consortium. Sir Tim Berners-Lee, our Director and the inventor of the World Wide Web, founded the Web Consortium on this day, 1 October, in 1994 to ensure the long-term growth of the Web.

Since then, with the help of our Members and our community, we have been proud to work to create a Web that is accessible to all, whatever the hardware, software, network infrastructure, native language, culture, geographical location, or physical or mental ability; a Web which is good for all.

Happy 25th birthday, Web Consortium! 🎉

2019 marks the year when half of the population is now online, the Web turned 30 and the World Wide Web Consortium celebrates its 25th anniversary. The Web has come a long way but myriad opportunities lay ahead. Our society, our world, and the Web face many challenges, and now more than ever the Web Consortium must continue to fulfil our mission, with our global community, to make the web work, for everyone.

I hope you join us in celebrating the 25th anniversary of the Web Consortium and share your birthday wishes and to tell us your #webstories. You may read more in our blog post about some of our achievements, what we do, how we do it and why.

Call for Review: Web Assembly 1.0 is a W3C Proposed Recommendation

1 October 2019 | Archive

The WebAssembly (WASM) Working Group has published three Proposed Recommendations for Web Assembly 1.0:

  • WebAssembly Core Specification
  • WebAssembly JavaScript Interface
  • WebAssembly Web API

    WebAssembly is a standard, a safe, portable, low-level code format designed for efficient execution and compact representation. These specifications define the language and behavior of the virtual machine as well as a JavaScript API and integration with the broader Web Platform.

    Comments are welcome through through 27 October 2019.

First Public Working Draft: WebDriver Level 2

12 September 2019 | Archive

The Browser Testing and Tools Working Group has published a First Public Working Draft of WebDriver Level 2. WebDriver is a remote control interface that enables introspection and control of user agents. It provides a platform- and language-neutral wire protocol as a way for out-of-process programs to remotely instruct the behavior of web browsers. This new version contains corrections from the previous Recommendation and introduces the New window command.

Upcoming: W3C Workshop on Inclusive Design for Immersive Web Standards

29 August 2019 | Archive

Update 2019-10-04: The new registration deadline is Saturday, October 12. Please register interest in participating in the workshop via the following form.

W3C announced today a Workshop on Inclusive Design for Immersive Web Standards, 5-6 November 2019, in Seattle, WA, USA. The event is hosted by PlutoVR.

The goals of the workshop are to:

  • Share existing inclusive XR solutions that will help us create new standards for inclusive XR on the web.
  • Identify accessibility gaps in existing web XR technologies, and consider solutions for closing those gaps.
  • Explore ways to use existing technologies and standards to create innovative solutions for inclusive XR on the web.

Expected topics of discussion include:

  • Standards that already exist or are in development that may impact inclusive XR on the web
  • Solutions that are already being used to create inclusive XR on the web
  • Lessons from other areas like location-based VR, gaming, and 360 video
  • Accessibility limitations of existing web XR technologies
  • Extensions to existing web XR technologies to enable more inclusive XR on the web
  • Role of AI in providing real-time audio description or text captions
  • Using existing APIs to provide alternative modes of interaction (like the Vibration API for tactile feedback, the Gamepad API for alternative input devices)

Attendance is free for all invited participants and is open to the public, whether or not W3C members. For more information on the workshop, please see the workshop details and submission instructions.

Expressions of interest and position statements are due by October 2019.

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